slay the spire crippling cloud. Deal 10 damage. slay the spire crippling cloud

 
 Deal 10 damageslay the spire crippling cloud  Definitely a late game pickup in this scenario

After Image will get the job done! spirescan-bot. 15 block is quite a lot if you don't have block scaling. Grand Finale is exceptionally strong, although circumstantial. A deck like this is hard-countered by Time Eater, so it's important to draft alternative win conditions. If used effectively, it can discard Curses or Statuses to avoid any negative effects they have. Weekly Patch 11: A Library of Features New Green card: Expertise. I played Magic the Gathering before playing Slay the Spire, and when I saw that scry was a mechanic I fell in love. It's upgrade isn't that good but any card that lets you deal damage and gain block at the same time is generally a great get. Crippling Cloud is aoe weak and it inflicts poison. Mechalibur • Additional comment actions. Note 1: [ [Protect]] as it currently stands is quite likely to get. The watcher. It's one of the best act 1 damage cards in the game and probably my favorite floor 1 card reward since it means act 1 is solved aside from maybe the boss. Some legacy cards with new beta effects might not be shown correctly. Most of the other attack commons are fine, [[slice]] is quite good, [[flying knee]] is solid early, I think [[crippling cloud]] is often overlooked and is decent frontloaded mitigation while also giving you some poison damage. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Excuse me, adrenaline is one or even two free energy plus a bunch of card draw, noxious fumes stacks incredibly to every single enemy, and footwork makes every block so much better, I don't think an ok amount of weakness and block, a decent attack and block card, or a free weakness card can hold a candle to these extremely beneficial cards that have a. On high Ascension the spear will. To me, it seems a little bit underwhelming for 2 energy. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. For some decks you just die, but electrodynamics/crippling cloud just obliterates them because they don't get damage reduced. ago. I will almost always take this card Act 1. Some examples I can think of for each class are [ [Immolate]], [ [Crippling Cloud]], [ [Glacier]], [ [Wallop]]. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Ironclad is inundated with high cost cards, and Defect has tons of value, and more importantly, card draw. Members Online. Doppelganger Silent Rare Skill. 2. Also, was that sarcasm on the fumes? It seems too real but I. After Image allows you to mitigate the damage without needing to spend energy playing other defensive cards. Pommel Strike Ironclad Common Attack. The second issue is relevant for most synergies in StS. . If fighting a boss who can self purge, be defensive and delay catalyst until the boss go phase 2. I consider silent the easiest. The *only* cards that do more than 1 weak unupgraded are leg sweep, crippling cloud and malaise. 1 Energy | Next turn gain 2 (3) Energy. Damage wise, caltrops if you're really. Freighnos • 4 yr. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Weekly Patch 34: Malaise Expertise+ card nerf: 8 -> 7 cards in hand. DMondelo. Strike a balance between raw poison generation and catalyst cards. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. The third category is Defect. There are very few cards like that, actually - cards that continue to be useful throughout all stages of the game and tend to fit into pretty much any deck. nice, i guess? kinda stingy on the Weak Compared to the old cripple it is much better. There’s also Crippling Poison, which more or less did what Crippling Cloud does now but with more weak and no AoE or exhaust. Nightmare Silent Rare Skill 3(2) Energy | Choose a card. +1 strength with Shuriken after triple Grand Finale on. 11. When the enemy dies, deal damage equal to its max HP to ALL. Wiki Questions?Slay the Spire. Effect: This turn, your next Attack is played twice. Sometimes (quite often for me) I have a collection of strong cards going into act 3 but not insane scaling. And to add on to what everyone is saying, in a niche few decks, defect wont have focus or many orbs. Currently available on. One of the problems with this card is that you cant really play anything after it since it consumes your hand. 162K subscribers in the slaythespire community. it’s because the heart only clears negative strength, the plus 9 strength is a debuff actually, which is why using it on time eater and awakened one works. Slay the Spire. It's not as good as Cloak and Dagger but C&D needs an upgrade, this one doesn't. Save Data Cloud. I actually think this relic is really neat, and I wish it wasn't a Shop Relic because it's super rare. Effect: Gain 1 Energy at the start of each. Leg Sweep and Crippling Cloud also apply two weak without an upgrade. Daily Discussion/Debate #53: Dash. 50 attacks with Envenom would be +50 immediate damage +147 damage 2 turns later and +1,275 damage 47 turns after that. Daily Slay the Spire Discussion (351/696): Lesson Learned. by Crosssmurf Daily Slay the Spire Discussion (141/696): Crippling Cloud Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Defect cards come in three rarities: common, uncommon, and rare. Ball Lightning Defect Common Attack. Need help with good cards to get on the silent. Lets you hold onto more block cards for when you know you are being attacked. Second dex. tylerah03 • 7 mo. 0% confident you mentioned Burst, Crippling Cloud, Nightmare, and Catalyst in your post. Skill Potion: Add 1 of 3 random Skill cards to your hand, it costs 0 this turn. The continuous Dexterity loss is a debuff, and can therefore. fandom. More like this. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Analysing the strength of a relic through other card games that work completely different than slay the spire doesn't make much sense. I pick up crippling cloud too, because weak is strong. Daily Slay the Spire Discussion (481/696): Reaper. Footwork is an Uncommon Power for The Silent. Weak is just another form of midigation, which is necessary. Slay the Spire. woodsington • 3 yr. Now she's probably second only to watcher. If an enemy is killed by poison damage, the transferred poison will not deal damage this turn (regardless of what order enemies are in). She specializes in drawing cards, spamming attacks, and fighting dirty with poison, making every one of her turns a whirlwind. WLP is a card I would pick up on floor 1, because while it isn' t great in act 1, it's such as important card to have access to for the remainder of the run. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. Unload is not a great rare card so whatever you were offered besides that might have been a better option. Cards you'd usually pick like Immolate, Whirlwind, Piercing Wail, Crippling Cloud, Corpse Explosion, Electrodynamics, Chill etc. Global Achievements. [Crippling Cloud]], [[Leg Sweep]], [[Bouncing Flask]], [[Dash]], all the 2-energy cards you always want in Act 1. I have to travel halfway across the state every goddamned day. Crippling Cloud and Bouncing Flask, I think Dash just edges them out for me as it makes the elite fights so much more consistent, particularly Nob and. Saves you tons of energy, cards and damage and turns Act 2 Elites, dangerous/annoying fights like Jaw Worms and Darklings and even some bosses into walks in the park. Nilry's Codex - Event - Relic. ) - Turn 2 in general is a big reason why card draw/deck control is so important. Potions: Poison Potion: 6;. Bouncing Flask also tackles the AoE problems decks generally find in act 2 which makes it great for taking on elites. Damage increased from 5 -> 6. Crippling Cloud: 4(7) Corpse Explosion: 6(9) Noxious Fumes: 2(3) per turn; Envenom: 1 per unblocked attack; Catalyst: +1x(+2x) existing Poison. The total possible damage that poison can deal over time can be calculated using. You can still obtain the Minimalist achievement if your deck becomes 5 cards. X-cost attacks like [ [Skewer]] and [ [Whirlwind]]. Now it gives upgraded shivs but costs 2 energyTo me, it seems a little bit underwhelming for 2 energy. Chozothebozo • Additional comment actions. The. Total achievements: 46. ) crippling cloud and the footworks are good. Silent is the second character available in Slay the Spire, and not the easiest to learn. If you get a lucky rare like : Die Die Die, Glass Knife or Corpse explosion you're already doing pretty. Exhaust. At the start of each combat, apply 1 Vulnerable to ALL enemies. Otherwise, it has a lot of synergies, since it both discards and generates lots of shivs. 5%. Definitely a late game pickup in this scenario. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. And against groups, because of funnel + cloud I didn't feel like I was having a hard time getting one of the weaker enemies down, and then CE to wipe the board. Do you lean into poison, with some of the active poison cards like Deadly Poison or Crippling Cloud, with Bane as a nice little extra front loaded. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. The remains, of a ghostly creature, sink slowly into the mud before you, barely visible in the moonlight. ago. Won't spoil the specifics but my start was Silent, A18 => swap relic for boss relic into Pandora's Box => Grand Finale, Backflip, Deflect, Expertise, Doppelganger, Alchemize, Crippling Cloud, Sucker Punch. Backstab (Silent - Attack) Cost: 0 Energy. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Currently available on Windows, Mac, Linux, PS4. Which are all decent in most situations and shine in others. Wraith Form is a Power card for The Silent. Accuracy • Caltrops • Footwork • Infinite Blades • Noxious Fumes • Well-Laid Plans. Even with just a single copy of Bouncing Flask (sadistic procs for every flask) or Crippling Cloud (sadistic procs twice on every enemy, once for poison and once for weak) it can be very strong. Defensively is say piercing wail is probably the most energy efficient card at your disposal - it can block for enormous amounts, particularly against multiple enemies - so a take a fight like the tri-slavers - a great turn one would be piercing wail crippling cloud, and that only costs three energy. Shovel. But you also have to be able to scale your poison and sadistic nature becomes mostly auxiliary damage in late game. Edit: another thing to consider is that having this huge burst of front-loaded damage early in Act 1 can then allow you to take your scaling cards like Crippling Cloud and the discard synergy cards earlier than you might otherwise be able to, rather than having to grab damage commons like poisoned stab. you should try to have enough weaken to chain weaken the heart most time if you are planning on playing "fair". If you have Runic Pyramid, Burst+ can work well with Bullet Time, to compensate for the lack of an energy relic. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Slay The Spire Silent Tier List (2023) Slay The Spire’s Silent class is all about stealth and efficiency. SantiagoxDeirdre • 4 yr. Members Online Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Might work better than an attack that added the effect to one target, due to the random nature of orbs. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Currently available on Windows, Mac, Linux, PS4, Nintendo. com by Crosssmurf Daily Slay the Spire Discussion (141/696): Crippling Cloud Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Because this card lessens the attack damage of each hit, it is especially useful against enemies such as Book of Stabbing that tend to hit multiple times per turn. Most have exclusive and powerful effects that you can’t replace, while you have many opportunities to remove cards in a run. TLDR: You shouldnt grab it. Silent doesn't really have many game changers with Eye--Predator, Leg Sweep, Dash, Crippling Cloud are all cards you'd draft anyway and end up slightly cheaper, and it's still mostly about getting key powers in play. Call me with up to 10 [ [ name ]], where name is a card, relic, event, or potion. Using shivs? Accuracy. When you have a daily with Hoarder, these can be just disgusting. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Don't take too much Deadly Poison tho. Crippling Cloud 2 B Apply 4 Poison and 2 Weak to ALL enemies. It's decent in the early game though. Corpse explosion will not penetrate block, so against something like the spire spear and shield, this relic shines. Next turn, add 3 copies of that card into your hand. . Bouncing Flask, Leg Sweep, Blur, Catalyst, Adrenaline, Crippling cloud are some of the stronger ones. Effect: Apply 6 Poison. attack Dash 2 A- Gain 10 Block. 180K Members. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire…Silent is the Slay the Spire character that I almost always end up having a debuff-heavy deck, either with Poison or Weak cards. It grants the player Dexterity, which increases the amount of Block generated by cards. If an enemy is killed by an attack. 171K subscribers in the slaythespire community. Yeah that's a great point. It can be inoffensive, if you have After Image, A Thousand Cuts or Envenom. That's not to say Spirelogs is the definitive solution to all card analysis. It causes all enemies to lose 6 Strength for one turn, but this card Exhausts. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. That being said. woodsington. 169K subscribers in the slaythespire community. You can still get the Perfect achievement if you lose HP from your own cards during a boss combat. They do not unlock anything, but do count towards a Save File's completion percent. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. ago. Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. Not sure how good it is yet, but it's definitely way more pickable than it was. Each bounce counts as a separate application of Poison. Reply more reply. Crippling Cloud, Corpse Explosion), a means of defense (Dodge and Roll, Leg Sweep, Escape Plan) and a means of scaling (Catalyst, Snecko Skull). Yes. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. - 1 Concentrate for focus. It's upgrade isn't that good but any card that lets you deal damage and gain block at the same time is generally a great get. Silent - Shiv decks can be great but venom decks are far, far much better. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. Yesterdays Discussion: Evolve | Tomorrows Discussion: Exordium Thugs". Daily Slay the Spire Discussion (448/696): Phantasmal Killer. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Shiv is a 0-cost card for the Silent. Most common scenario for it is like a worse Prepared+, where you discard before you draw. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. attack Die Die Die 1 A- Deal 13 damage to ALL enemies. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. upgrade it gives you intangible, which is like 3 free turns. I had to set up my new phone from the cloud because my old one was demolished. Most have exclusive and powerful effects that you can’t replace, while you have many opportunities to remove cards in a run. Basically no deck doesn't want at least one copy. When the enemy dies, deal damage equal to its max HP to ALL enemies. Discard 1 card. Envenom should either poison regardless of block or grant 2 Poison. 5%. It’s just a far weaker version of crippling cloud. Slayers. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. Related Topics . Corpse is obviously great for poison and killing multiple enemies. At the end of your turn, lose 1 Dexterity. Jan 20, 2020 @ 9:33am Reptomancer stronger than any boss So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Not sure how good it is yet, but it's definitely way more pickable than it was. Bouncing Flask is less effective when there are multiple enemies, both because each enemy gets less Poison and because the Poison is applied randomly. Under what circumstances can you make a Spire resident engage in self-cannibalism? 3. Well Laid Plans makes it much easier to get that help, which makes a speculative Burst sometimes an ok addition, but I wouldn't think of Burst as just a generically good addition to. I think I only picked it 1 or 2 times ever. Technically, Catalyst add 1x or 2x the enemy's current Poison value. Cards that combine drawing cards with discarding for better cycling. Initially released. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Silent - Crippling cloud used to apply 3 poison and 3 weak (5 poison and 5 weak when upgraded) to a single enemy 13. I'll always prefer Shrug It Off over it, but Shrug It Off is fantastic. Deck had: - Adrenaline to get everything kickstarted. And honestly, even 12 damage for 1 energy isn’t bad early game. Idk, I run into my limits quite often with choker even on clad. Plorp • 5 yr. kaosmark2 • Eternal One + Heartbreaker. 38. Conclude might be a bit closer but Conclude's condition makes it overall inferior to Doom and Gloom. My deck was bad rotating and the choker didnt help. After over 100 hours on my phone, multiple on switch, and dozens of hours watching slay the spire content online, I'm finally ready to own. I even prefer poison stab because act 1 it's much better against the elites on average. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. But yeah, your shiv deck could have an envenom, noxious fumes and a crippling cloud for example, that can be fairly solid. Essentially every poison card now applies poison AND does an additional 5 or 7 damage. Members Online Crippling Cloud is one of them. Game description -------------------------------------------------------------------------------------------------------- Slay the Spire is a fun rogue-like / deck-building game in which you. Sleeping on them is a sign of missing Defect's second great strength. One of the awkward boss relic, its value has high variance yet still have a minor drawback. The card draw is nice but not what you want act 1. The main cards in group D are Finisher and Crippling Cloud. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Cloud is. Crippling Cloud Concentrate Relics: Ring of snake, Regal Pillow, Gremlin Horn, Bag of Marbles, Sundial After beating the Act 1 boss, my card choices are: Doppelganger, Nightmare, and Corpse Explosion I'm struggling to decide between Nightmare and Corpse. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Exhaust. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. A Thousand Cuts and Envenom both synergize well with shivs, but they're expensive and slow. Daily Slay the Spire Discussion (88/696): Byrds. One of the problems with this card is that you cant really play anything after it since it consumes your hand. I think I only picked it 1 or 2 times ever. Members Online. If you would like to know some more tier lists, we have covered some amazing games that you might want to check out. Nowadays I’d say Empty Cage is in the bottom half, maybe third of Boss Relics, even though it has no drawback just because of how replaceable it is. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. The Silent begins each game with 1 copy of Survivor in the deck. WLP doesn't increase your output. Damage increased from 8 -> 9. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Apply 3 Poison to a random enemy 3 (Upgraded: 4) times. Good change!Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Lets you hold onto more block cards for when you know you are being attacked. When upgraded, poison stab deals 12 damage on the turn you play it. not seeing how she can be good. She as netrulize at start and great cards like leg sweep and crippling cloud. EpicElf42 • 6 yr. At the start of your turn, apply 2 (Upgraded: 3) Poison to ALL enemies. For example, you skipped over Sucker Punch and Crippling Cloud, both of which add additional weak to your deck, which could have saved you. footwork, well laid plans, accuracy Poison: crippling cloud, catalyst, burst Debuffs: malaise, leg sweep Defect: any focus, orb slots Draw: seek. Daily Slay the Spire Discussion (464/696): Preserved Insect. yes and its really strong with stuff like envenom, bouncing flask, crippling cloud. Then the Poison stack decreases by 1. Practically a necessity for pure poison decks to beat. Exhaust. Ethereal. Crippling Cloud (2 Energy) 4 poison every enemy and 2 weak – While the poison gain on this card is relatively weak, the Weak debuff can come in handy when facing off against a horde of attacking enemies. 473. 4) well laid plans is very strong. Leaning toward Sozu but interested to hear opinions. At the start of each combat, apply 1 Weak to ALL enemies. After over 100 hours on my phone, multiple on switch, and dozens of. 1 Energy | Deal 7 (10) damage. Channel 1 Frost. Sidnv • 6 mo. lead-pencil Heartbreaker • Additional comment actions. - Corpse Explosion+. Picking more events usually leads to less chip damage from battles and more deck alterations (opportunities to upgrade, duplicate, trade cards etc) and relic events. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment randomdingo • Additional comment actions. Title: *Byrds Type: Enemy "HP:. ago. Mark all as read (0) error_outline. Weakness is great and gets better with ascension levels as enemies do more and more damage. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Let me look up what those do. It’s definitely strong if you get it early by significantly improving Bash. Another important aspect of Slay the Spire is knowing which risks to take. Daily Discussion/Debate #107: Strange Spoon. Helps proc Kunai, and benefits from it at the same time. By far one of the best (Deal damage and effect) type cards in the game. Malaise is a premium card, one of Silent's strongest and if offered, I will definitely pick it as a reward from Act 1 Boss fight as it helps so much for Act 2 (so many multi-attack hallway fights)Hopefully you've picked up some heavy front loaded damage ie [[Glass Knife]] or something that can strip artifacts ie [[Crippling Cloud]]. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Draw 1 (2) card (s). The continuous Dexterity loss is a debuff, and can therefore be prevented if you have Artifact in place before using Wraith Form, or halted by using Orange Pellets afterwards. Currently have 3 strikes and 4 defends Upgraded crippling cloud Upgraded noxious fumes Predator 2x backflips Glass knife. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by. Ironclad is probably the least complex most of the time though. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 17. The Ironclad Slay the Spire – The IroncladDedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Not sure how good it is yet, but it's definitely way more pickable than it was. Ex: All For One deals 10. Coupled with the fact there's a lot of good turn one relics, such as Lantern. However, it is very important to balance between attacks and defense, as it is more difficult for him to restore health. you need a second source of wrath for watcher for consistency early on. Well-Laid Plans is an absolute must for the card to succeed. huge upgrades to poison cards like crippling cloud, bouncing flask, corpse explosion, big damage upgrades to all attacks, usually more than an upgraded. Dagger spray, dagger. Technically, extra energy vs time eater helps less than you'd like, but a significant part of the run was to scale with. Noxious fumes is usually too slow to count as real AOE, in my book. Silent will always want corpse explosion. 9 damage/1 energy in one turn isn't bad. Daily Slay the Spire Discussion (275/696): Fusion Hammer. Slavers: 3, blocks attack when you're vulnerable/entangled (once again, also depends on your deck) Reptomancer: 4, blocks the big hit from 4 daggers and reptomancer. skill Doppelganger X D+ Next turn, draw X cards and gain X Energy. You must be logged in to compare these stats to your own. Piercing Wail, Reaper and Crippling Cloud) all perform from above average to exceptional. Cloud spray is similar in design to crippling cloud, but with more poison and no weak. Deal 8 (Upgraded: 11) damage. Cloak and Dagger: Gain 6 Block, add 1 (2) Shiv. It takes 3 cards you do not want in your deck and adds 3 cards which are usually better so it provides a large swing in deck power. Edit: In particular, Envenom and Crippling Poison. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. Exhaust. Calculated Gamble is negative card advantage, it is trash without a lot of reflexes in your deck, or something like bandages / tingsha to make cycling your hand actually do something. Electrodynamics is 2 energy for aoe scaling damage. Twisted Funnel Shop (Silent only) Relic . SilverSodarayg Eternal One + Ascended • 4 yr. You can play them for 0 energy to proc the relic. Survivor is the only card in your starter deck that can Discard cards during your turn. Ironclad Pain build. I think it should give a -2 or -3 Dex up front instead of losing one a turn forever. Envenom is a 2 (1) cost silent rare power that reads: whenever you deal unblocked attack damage to a foe, apply 1 poison. Backstab (Silent - Attack) Cost: 0 Energy. I am 100. Virtua Fighter 5 leaves in just a month, on July 5, while Slay the Spire is available until December 6, 2021. Wraith form isnt great early into the boss fights, but can help out immensely once you're approaching critical turns and ready to start ending the fight (Champ Execute, Automaton Hyper Beam, Awakened One second form first attack). After the 2 turns are up, you lose the Intangible status and proceed to lose 1 Dexterity at the end. Attempting to Exhaust it will simply put it back to your hand. , which increase your output. In most fights I think crippling cloud is way more impactful since it immediately strips 2 artifact or weakens in addition to more up front poison while noxious fumes is really slow to do much of anything in combats that only last 4ish turns. 1 Energy | At the start of your turn, apply 2 (3) Poison to ALL enemies. 180K Members. There’s a couple of those coming up as well. Slice+ card buffed. caltrops was super effective on the heart, as was barricade :-) My most effective move was omniscience into double crippling cloud for 14 poison 8 weak on turn 1 :-)Next Discussion: Crippling Cloud. Even things like Burst-ing a Crippling Cloud or Piercing Wail can be great for crowd control. Cards in this pile are effectively removed from combat and cannot be used again. Storm of steel isn't a card you should pick up early unless you get some great combo relic (kunai or shuriken). All trademarks are property of their respective owners in the US and other countries. Too many of them can hurt your first turn, as is the case with many Innate cards. This strategy should lead you to victory on most runs. Interestingly, this card gets better on higher ascensions because weak as a status effect scales as the enemies get stronger. For offense I'll usually take Poisoned Stab, Bane, Dagger Spray, Bouncing Flask, Crippling Cloud, and Noxious Fumes in Acts 1-2, and then Caltrops/Catalyst later on. It can still be useful later, if you happen to draft Finisher or Choke or get any of the attack relics. By far one of the best (Deal damage and effect) type cards in the game. For full functionality of this site it is necessary to enable JavaScript. Character:Any. Paper Krane gets a shoutout for making Weak extra fantastic, allowing you to bring basically any attack down to a manageable size. Dagger Spray (especially upgraded) does solve the multi-lice fight and gremlin fights although it powers the aggressive gremlin twice. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. A lot of folks are mentioning Envenom and Noxious Fumes, but this works best with cards that apply multiple debuffs at a time, like Crippling Cloud/Shockwave and the aforementioned Wave of the Hand and Bouncing Flask. Edit: I just saw that Crippling cloud is still referenced as Crippling poison, you might want to update it. Ironclad doesn't have much of it so it's nice to work into your deck. So the problem is you often want to build poison in a different way if you can like through Fumes or Crippling Cloud or Bouncing Flask since taking deadly poisons is gonna demand a bunch of upgrades for a not that big payoff.